![]() ![]() Modifiers to projectile speed cause the projectiles to travel farther before they dissipate, effectively increasing their range. Projectile speed: The projectiles move at an average speed of approximately 165 units/sec, for 0.375 seconds, making their effective range at approximately 60 units. ![]() This does not affect other sources of freeze chance, such as critical strikes. The extra chance to freeze decreases in a linear fashion over a quarter of the projectile's lifetime until it becomes 0%. Chance to freeze: The Freezing Pulse projectile inherently has a 25% chance to freeze when created.However, if Divergent Freezing Pulse is used, the skill becomes unable to pierce, allowing it to benefit from Chain and Fork.Fork and Chain: Freezing Pulse projectiles will always pierce, and therefore can never fork or chain. ![]()
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